emWave Games FAQ

Overview

The games and visualizers in the emWave program are designed to provide a more engaging, visual representation of your coherence data. They serve as an excellent alternative for those who find the technical HRV graphs distracting or want a more immersive training experience.

Game Durations

The length of a game is often tied to your physiological state—the more coherent you are, the faster the game objectives are met.

  • Garden: Approximately 3 minutes.

  • Rainbow: Approximately 5 minutes.

  • Balloon: Approximately 10 minutes (varies based on coherence).

Starting a Session

  • Built-in Games: You do not need to start a standard session first. Simply select and start the game; the emWave software will automatically begin recording your HRV data in the background.

  • Third-Party Games (Dual Drive / Tropical Heat): For these specific games, you must start your HRV session first on the main graph screen before launching the game application.

Professional Implementation

When working with clients or patients, consider the following:

  • Readiness: Introduce games once the client can consistently achieve 51% or higher in Medium/High Coherence.

  • Challenge Levels: If a client is struggling to make progress in a game, lower the Challenge Level in the settings to prevent frustration.

  • Tolerance: Some individuals find the visual stimulation of games helpful, while others may find it distracting. For those who prefer eyes-closed practice, stick to audio feedback or simple visualizers like the Mandala.

Important Technical Notes

  • Recording Data: You can quit a game at any time, but the session must run for at least 30 seconds for the data to be saved to your history.

  • Feedback: Each game displays your real-time coherence data on the screen, so you can track your physiological progress without switching views.

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